Winner - "Overall Favorite" - of the 2011 RPG Solitaire Challenge:
"A solitaire role playing game is an elusive thing. A game that lets someone create a story on their own, while retaining the tug and pull of a game with a game master or other players. Storyleaves gives a player the tools to sit down and craft a tale that though it springs from their creativity is surprising and takes on a life of its own. World, character and story are built out of elements decided on by the player at the beginning, and then the tale takes form through turns for the Protagonist and Antagonist in turn. The story leaves, cards with custom story elements created at the start of play, giving unexpected form to the twist and turns, decisions and actions of the characters....Something that anyone can use to while away a few hours and discover new worlds....I heartily recommend this game as my favorite of the RPG Solitaire Challenge entries."
A way to make a little story, about the size of a story-poem, or a fairy tale, or the summary of a TV episode … in an hour or so. It might have a sad ending … it might have a happy ending … you won’t know until you play.
And it’s also a game - if you play it well you can maybe make things end well.
I've been asked to make a forum for Storyleaves - to start, if you have questions, post them here. If it gets too much traffic I'll see what I can do.
Posted by: Jamie | April 03, 2011 at 11:17 PM
Hello! I wanted to ask when we will have a final version of the regulations or 1.0 Story Leaves. I had a version translated into Spanish, but I checked the version of Google Docs in English has many new things.
Thanks for your time.
Posted by: Bikens | May 09, 2011 at 11:38 AM
Consider the current version to be version 1.0!
(Since most of my attempts at improving it just made it worse.)
Posted by: Jamie | May 09, 2011 at 07:50 PM
I have doubts Reshuffle cards. In the game I'm doing, first I dismissed a letter, and then stole the antagonist to answer and it was a card resuffle. What do I do? "shuffle all the discards? How is who wins this comparison of cards? I never had left cards are my games (only took 2) and therefore do not know how.
Thanks!
Posted by: Bikens | May 10, 2011 at 09:58 AM
I'm not sure I know exactly what the problem is, but if I understand, what you should do when you draw a RESHUFFLE is:
* Reshuffle all the discards
* Place the shuffled discards on the top of the deck
* Draw one from the top. That's the resolution card. (And if *it's* a RESHUFFLE, well, draw another.)
You don't need the RESHUFFLEs to play - their purpose is to keep the story focused by making it more likely some elements will reappear. Reveal the gun in one scene, fire it in another. But not strictly necessary.
Posted by: Jamie Fristrom | May 10, 2011 at 10:36 AM
After making the reshuffle I am coming to get another card and then compare it to the letter I had played up before making resuffle, right?
Is that doubt is strange, but of course, the card that I played the deck. I thought this card I did not count. I stay with the last card he had ruled before the reshuffle, to compare with the new one pull of the antagonist.
This only happens when I take out the card resuffle as the antagonist machinations card.
I am sorry for my english, hehe:)
Posted by: Bikens | May 10, 2011 at 11:20 AM
If I understand you, yes, right.
Posted by: Jamie Fristrom | May 10, 2011 at 12:04 PM