I wrote a long article crowing about how the new ranking system in Hearthstone Battlegrounds revealed that I was a much better player than I thought I was, but at some level I still couldn't believe it, googled around, and read this: https://www.denofgeek.com/games/hearthstone-battlegrounds-rating-system-explained/
Which tells me that my public rating actually doesn't reflect my real skill. Oof. So I'm retracting the article out of sheer embarrassment.
There doesn't seem to be any point for me to play any more unless I can see my true rating again. I can understand why Blizzard did what they did, people like to feel good about themselves and knowing where they really stand is brutal, but I don't see the point in playing anymore if I can't measure my true progress, as slow and frustrating as it was.
As a game designer, I wonder about letting people opt in to their true rating, perhaps from a hidden menu item, or maybe even in log files that third-party services like HSReplay could access. Or possibly allow the option to become unlocked once you've proven yourself with enough serious play. That way beginner players would be engaged with the fake rating and experts could actually measure their true progress.
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