I'm through the woods with the update to Unity 4.6, so I'm going to call the next patch alpha 4.0. And in the spirit of Team Fortress and Awesomenauts, I'm going to name it: Buggier Then Hell.
At this point it's pretty much a complete experience, with every level being available and accessible, but I could definitely use your help this update, because the number of bugs that got introduced with the transition is staggering. (Notice my clever use of the passive voice there. Bugs were introduced. Let's avoid blame.) I've found a bunch of the bugs but I could use more eyes to find more. So when Buggier Then Hell is ready, I'll let you know, and hopefully you'll take a look and send me a report.
In other news, Irene Nelson (@Irene3d) has been working on a new character model. I think only one person complained about the old stock model but I was never happy about using such a common asset in the game, so I'm really glad that Irene is helping me out here. Here's a color test she's mocked up:
New Delilah won't be in this update but maybe we'll have a rough draft of her in the next one.
Expect another Kickstarter update soon with news about the new version! And thanks for putting up with the delays!
I'd like to remind everyone that I'm shutting down the forum - so the comments section here is the perfect place to ask questions about the game or the upcoming patch. So think of some questions and ask away!
That's great news, I'm glad to hear that we've got an update coming soon! Is Xinput support planned at any point?
Posted by: krwak | October 06, 2014 at 01:44 PM
Yes, Xinput support is on the wishlist - btw, since you sound like a dev, do you have recommendations on how to make it happen?
Posted by: Happionlabs | October 06, 2014 at 01:49 PM