Trying out Unity's new Mecanim animation system? Seeing an annoying jitter on your character, like they're flipping between two frames? Put your camera code in FixedUpdate instead of Update or LateUpdate. Took me all day to figure that out. If game development was like this every day I'd quit.
Been there, done that, kids learned a few new words as a result. Really enjoying reading the Unity related posts, as I'm actually in the process of creating a simple platformer in that engine with a friend. Having loads of fun just creating a fun story and world.
Posted by: Evan Weeks | December 21, 2012 at 06:06 PM
Lol. And you couldn't put up a blog post to warn the rest of the world? I googled and unity answered and all that good stuff and got nothing.
Posted by: Jamie Fristrom | December 21, 2012 at 07:22 PM