I've been showing other devs our Kickstarter preview page and have mostly been encouraged ... except by Bob Berry and Jon Mavor from Uber - the Planetary Annihilation guys - who have basically told me, "That's a total do over!" and "Either don't show people that trailer at all or put a lot more time into it."
Yeah. That trailer. The one that's already Out There. Hmm.
Now ... we're not in Uber's weight class. We're just a couple guys working out of our homes and don't need to raise anywhere near the kinds of money they're used to to make this game.
We're estimating to bring the pitch up to where Uber thinks it'll be ready will cost around $5K (by way of comparison, I've spent less than $100 on this project so far, cash wise - time is another story) and take 2-4 months. We probably won't increase our funding target - sunk costs are sunk, after all - but that'll put us in this situation where we can succeed at the Kickstarter but still feel like it wasn't worth it. If we fail now, that'll be more of an, "Oh well, we failed, c'est la vie," sort of thing.
I hate when people ask me for feedback and ignore it. So I'm going to feel like an ass after this, no matter which way I jump, but ... oh people on the internet, what do you think? Trust the experts, take the larger risk which will potentially let us make the bigger, better game? Or stay the course, cash in on the good press we've gotten last week, and launch ASAP?