« A Few Unity3D Tips | Main | "Screenshot" Saturday - and a deadline »

November 15, 2012



I remember thinking it was a weird move. But the "blue ocean" strategy sometimes works -- if Chrome Native had blown up into something big, you would have been in the position of Geometry Wars, the first something cool on the platform and it would have worked very well for you. Maybe this is a better bet, in a way, than piling into, say, the steaming pile of failed dreams that constitutes iOS gaming.

You place your bets, and you take your chances. Ideally, you can survive one, or several, bad bets, and it sounds like you have.

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.


Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Jamie's Bragging Rights

  • Spider-Man 2
    The best superhero games of all time Game Informer
    Top five games of all time Yahtzee Croshaw
    Top five superhero games of all time MSNBC
    Top 100 PS2 games of all time Official Playstation 2 Magazine
    1001 Games You Must Play Before You Die Nomination for Excellence in Gameplay Engineering Academy of Interactive Arts & Sciences
  • Schizoid
    Penny Arcade PAX 10 Award
    Nominated for XBLA Best Original Game
    Nominated for XBLA Best Co-Op Game