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September 27, 2012

Comments

Rich

This is a good point and I've been thinking about it for a while. I'm becoming a fan of short sharp games especially while travelling to and from work on the train. (BTW When's the PSMobile version coming?) Longer more involved games are for the time I can sit in front of the TV or have nothing else to do for a few hours.

Part of me would be happy if all game development stopped tomorrow so that I could settle down with a some of the games with long tails or never-ending multi-player cooperative or competitive fun. Otherwise, I have to either skate over or skip those parts and move onto the next game leaving everything incomplete.

I've previously heard of Game Guilt (and written about it http://dickyjim.wordpress.com/2011/11/07/game-guilt/) as a term for having too many games queuing up for your attention, and I think your point is a good corollary to that, where people will want to avoid dragging out the current game and move on to pending fun.

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