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September 27, 2012



This is a good point and I've been thinking about it for a while. I'm becoming a fan of short sharp games especially while travelling to and from work on the train. (BTW When's the PSMobile version coming?) Longer more involved games are for the time I can sit in front of the TV or have nothing else to do for a few hours.

Part of me would be happy if all game development stopped tomorrow so that I could settle down with a some of the games with long tails or never-ending multi-player cooperative or competitive fun. Otherwise, I have to either skate over or skip those parts and move onto the next game leaving everything incomplete.

I've previously heard of Game Guilt (and written about it http://dickyjim.wordpress.com/2011/11/07/game-guilt/) as a term for having too many games queuing up for your attention, and I think your point is a good corollary to that, where people will want to avoid dragging out the current game and move on to pending fun.

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Jamie's Bragging Rights

  • Spider-Man 2
    The best superhero games of all time Game Informer
    Top five games of all time Yahtzee Croshaw
    Top five superhero games of all time MSNBC
    Top 100 PS2 games of all time Official Playstation 2 Magazine
    1001 Games You Must Play Before You Die Nomination for Excellence in Gameplay Engineering Academy of Interactive Arts & Sciences
  • Schizoid
    Penny Arcade PAX 10 Award
    Nominated for XBLA Best Original Game
    Nominated for XBLA Best Co-Op Game