« Ok, Did Some Stuff | Main | Crap! Didn't read the API closely enough »

November 13, 2011


Question Man

what was the voodoo?

Jamie Fristrom

The voodoo, which I discovered because the game only worked if the in-game fps counter was visible (even if the dev_font stuff was not enabled), seemed to be that I needed to upload some texture data and use that texture every frame. There may be some other stuff going on as well, so take with a grain of salt, I haven't looked into it deeply enough to grok it.

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.


Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Jamie's Bragging Rights

  • Spider-Man 2
    The best superhero games of all time Game Informer
    Top five games of all time Yahtzee Croshaw
    Top five superhero games of all time MSNBC
    Top 100 PS2 games of all time Official Playstation 2 Magazine
    1001 Games You Must Play Before You Die Nomination for Excellence in Gameplay Engineering Academy of Interactive Arts & Sciences
  • Schizoid
    Penny Arcade PAX 10 Award
    Nominated for XBLA Best Original Game
    Nominated for XBLA Best Co-Op Game