« Slow Framerate On Macs | Main | The Mac Framerate Bug Continued »

November 07, 2011

Comments

Paul Sinnett

Multi-tasking often feels less optimal subjectively but it's not usually that bad. I maintain a manual written record of what I'm working on which lets me switch tasks without having to rely on my limited memory. In fact, it lets me flush my working memory, which is in itself liberating. I've found that when switching back I often bring a fresh perspective to the problem. This suggests to me that it might be more efficient to ping-pong around than grind away on a single task at a time.

Good source control helps immensely too, particularly when switching tasks within a project. I make frequent use of shelving in Perforce when switching tasks.

Jamie Fristrom

Huh - I tend to think the opposite, that multi-tasking feels productive but then at the end of the week you realize you haven't finished anything.
This Joel-On-Software article puts it better than I could: http://www.joelonsoftware.com/articles/fog0000000022.html
That is a good point about coming back fresh, though...

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Jamie's Bragging Rights

  • Spider-Man 2
    The best superhero games of all time Game Informer
    Top five games of all time Yahtzee Croshaw
    Top five superhero games of all time MSNBC
    Top 100 PS2 games of all time Official Playstation 2 Magazine
    1001 Games You Must Play Before You Die Nomination for Excellence in Gameplay Engineering Academy of Interactive Arts & Sciences
  • Schizoid
    Penny Arcade PAX 10 Award
    Nominated for XBLA Best Original Game
    Nominated for XBLA Best Co-Op Game