So, last week, Isaac took the title of sixty second shooter world champion away from Tomo. What do you want for a prize?
This week, (before I even managed to get the update in) I seem to be leading the pack, but I'm not eligible for the nonexistent prize. One jvoung already has a pretty solid score, in the 200K range.
For me, this was another week filled mostly with stuff that was not-working-on-the-game.
But I did manage to get some window-filling goodness in there. Ben Guildenstein's been asking for it for weeks and I finally did it. (You see? I do, eventually, respond to feedback.)
Turns out that extra 20% screen real estate makes a big difference!
And, sorry Ben, it doesn't automatically go full-screen, but if you full-screen Chrome yourself (that's F11 on Windows) it's pretty sweet.
Or, if your framerate sucks, you can play in a smaller window and get some more performance.
And people with small monitors will be able to see the leaderboard now - it won't be wrapped off the bottom of the screen.
To do it, I had to spend what felt like a stupid amount of time mucking with CSS to more-or-less get the browser text to where I thought it should be. It makes me miss the days when I only had to support 4:3 and 16:9. I should now probably write an article on CSS for NaCl / webgl / maybe even HTML5 games.
Nearly forgot the link.
EPIC!
Wow, the game is so much fun full-screen! I seem to have a bit of a problem with my cursor not lining up with where my mouse is, but I can thankfully still play. My res is 1366x768.
The game runs very well on my Intel GMA in linux, so it doesn't need a very powerful card to have great framerates.
Yes, CSS is quite a pain... Your best bet is to use position:absolute, boxes inside of boxes, and try positioning with right:0px rather than left or float.
If you want some help positioning things, I can certainly lend a hand. (Good thing you don't have to work with IE or you would tear your hair out...)
Posted by: Ben Gildenstein | October 24, 2011 at 03:34 PM
Weird. I'm running on a MacBook Pro, Core 2 Duo with a dedicated NVidia chipset, and the game runs in seconds per frame instead. I've tried shrinking the window and setting the performance to high, and it still crawls. Any other suggestions?
Posted by: Jay K. | October 25, 2011 at 08:17 PM