It is with a racing heart that I'm revealing an alpha build of the native client game I've been working on - to the world! If the world is willing to jump through all the hoops one has to jump through to get it to run.
It just so happens that the current build in the Chrome Beta channel can run it, so I thought, hey, why not.
I'm eager to hear your feedback - if you're able to play it. In theory, it should run on any x86 machine that supports WebGL. In practice, I've only seen it run on 64-bit Windows 7 machines.
The game is here: sixty second shooter test.
The hoops you have to jump through to actually play it are here: sixty second shooter support.