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May 10, 2010


Ryan Wiancko

Kudos man kudos.. It's great to see Torpex growing and continuing to succeed. My hat's off to you sir!

Brian D. Krueger

I'm curious to gain insight into the decision to abandon the distributed model. Having dabbled in distributed company models recently, I've found them to be very appealing. I would guess there's a size cap of around 25 developers before it becomes too challenging to manage...

Anyway, can you share a bit more on the process that led to this change at Torpex?


Congrats! I can't help but think that as the average age of developers creeps up the relative important of health benefits increases as well.

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Jamie's Bragging Rights

  • Spider-Man 2
    The best superhero games of all time Game Informer
    Top five games of all time Yahtzee Croshaw
    Top five superhero games of all time MSNBC
    Top 100 PS2 games of all time Official Playstation 2 Magazine
    1001 Games You Must Play Before You Die Nomination for Excellence in Gameplay Engineering Academy of Interactive Arts & Sciences
  • Schizoid
    Penny Arcade PAX 10 Award
    Nominated for XBLA Best Original Game
    Nominated for XBLA Best Co-Op Game