Just got my copy of Iain Simons' *Inside Game Design*. There's an interview with me where I talk about Torpex and Schizoid and say funny things like, "By the time your readers see this, Schizoid will have shipped."
There's also a series of screenshots from the early days of Schizoid, from the days of circles-and-squares programmer art to when we were about halfway done, with lots of enemies and backgrounds that we ended up cutting. Good stuff.
Oh yeah, and there are other studios in there like Valve and Harmonix, but you'll get it for the Torpex spread, right?