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November 13, 2007



This idea of drag does sound cool, and it makes sense intuitively...

The only similar things I know of are the idea of technical debt, and the agile estimation game where you give exponentially more points to bigger tasks (according to the Fibonacci sequence).

I wrote a rant about the friction of big codebases a while back: The Software Crappiness Factor (somewhat related)

Anyway, I think you're right. Something worth chasing up. Looking forward to hearing more about it!

Todd Northcutt


Enjoyed your talk at the conference, too. If you want to get in touch with Christian you can mail him here cnutt at cmp dot com. He usually does good stuff. (Interviewed me on Mon for our UT3 announcement.)

Looking forward to Schizoid!

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The Games

  • Energy Hook
    3D grappling-and-swinging-and-running-on-walls-and-doing-tricks ... with a jetpack ... for style!

Jamie's Bragging Rights

  • Spider-Man 2
    The best superhero games of all time Game Informer
    Top five games of all time Yahtzee Croshaw
    Top five superhero games of all time MSNBC
    Top 100 PS2 games of all time Official Playstation 2 Magazine
    1001 Games You Must Play Before You Die Nomination for Excellence in Gameplay Engineering Academy of Interactive Arts & Sciences
  • Schizoid
    Penny Arcade PAX 10 Award
    Nominated for XBLA Best Original Game
    Nominated for XBLA Best Co-Op Game