As some of you noticed, the cat's out of the bag. We're actually making a game - Schizoid for Xbox Live Arcade - and we got a couple of great write-ups:
So - yes - it's what every game developer dreams of. The opportunity to do something that's never been done before...unprecedented levels of creative control...a small, kick-ass team...and without having to go for the housewife market: we're going for a market of people who are, for the most part, better at "Geometry Wars" than we are. So it's still the kind of game we like to play.
Not to mention, since we're using XNA Game Studio, we get to write in a nice, high-level, well-designed language instead of having to continue to live under the shackles of C++.
I'll tell you, though, we were spinning our wheels for a long time before we got here. Starting a company is...impossible.
Anyhow, some of you probably have some questions. Fire away -
we're not talking about the game yet but we can talk about developing
it and getting it approved.