One argument (discussion?) I got into at work a few years ago was about whether your game should try to "do it all" like a GTA or focus on its core gameplay like Guitar Hero. At the time, I was arguing "focus on core gameplay" - citing the Al Ries book *Focus* - and saying how specialty stores like Banana Republic kicked the ass of the big swiss-army knife department stores. At which point Bill Dugan pointed out that Banana Republic stock was in the toilet, and Ian Peter Hosfeld cited Wal-Mart as a "Swiss Army Knife" of stores, and well, I guess I pretty much lost that argument. And later I actually did some light analysis on how many popular games were actually focused games (monogames, Origence called them in the comments) and discovered Not That Many.
So lately I've been pretty much onboard with the idea that the Swiss Army Knife game is more or less the way to go...for action-adventure type console games anyway.
And, speaking of swiss army knives, I've never bought an MP3 player, but I have a PSP. I always figured that would be my MP3 player, and I imagined that a handful of techy geeks probably bought the PSP intending it to be their primary MP3 player. So today I decide to buy a memory card for it. The most I can get is 2 gigs...and I can buy a 30 gig IPod for a mere $100 more? It's looking like, in this case, the focused product wins. In fact, if the PSP wasn't a gift, I'm certain I'd be happier with a DS and an IPod than a PSP with a fat memory stick...and wouldn't have to spend that much more. Lately I've been carrying a man-purse, so the bulk of 2 gadgets instead of 1 isn't an issue.
Oh yeah, and I refuse to buy anything by Creative, because back in 1992 or something, I was one of the few people who actually used the Creative sound drivers for the Sound Blaster in our games. Lo and behold, when the Sound Blaster Pro came out, supposedly backwardly compatible with the SoundBlaster, it was incompatible with their old sound drivers! Yes, the old sound drivers checked the version of the card (had to step through in assembly to discover this) and if it was anything other than a 1.0 the drivers just wouldn't play. So our games didn't work on the Pro. And we had to make a patch. And I can hold a grudge for a really long time.
Speaking of grudges, GameFly's starting to get on my bad side, trying to charge me $30 because I lost "Crimson Skies: High Road To Revenge" - a game that sells for $20 at retail. Am I being unreasonable or is that a cock move on their part? So here I am, buying a used copy for $5 to send back to them.