I actually went to the Spike TV Videogame Awards last night, despite the general industry dislike for the thing. I had a free ticket from a friend who got them from a friend who has nothing to do with the videogame industry - in other words, it's not because I'm an industry guy that I went, it's because of reasons that are totally random.
And, you know, as much as I'd like to get a good hate-on for the show, I was actually pleasantly surprised. For the most part, actual designers and producers on the games went up to accept the awards - so David Jaffe was up there, and Michel Ancel (though if there were any justice he'd be getting the award for Beyond Good & Evil) - and they have a "Designer of the Year" category, which is kind of cool, even if (as David Jaffe mentioned - props to him for giving props to his team) no one person makes a videogame. And I got a little misty eyed when Def Leppard came out and played "Rock of Ages" - that's right, going way back to when their drummer still had two arms...that took me back.
So, here's the thing. This show doesn't air until December. They were giving awards to games that aren't even done yet.
So who chooses these things? "Your bullshit academy," as Jack Black put it, accepting an award for a game that isn't done yet in a prerecorded sequence - I wonder if they'll leave that in the final cut?
Guess I'll do my games-of-the-year awards now:
#5: Mercenaries (this might have been ranked higher if I'd been able to make it past the second level...)
#4: God of War
#3: Hulk: Ultimate Destruction
#1: Shadow of the Colossus
Course, I haven't yet played the latest Burnout, Jade Empire, Chaos Theory, FEAR, Call of Duty, The Movies, Darwinia, or even Ultimate Spider-Man (somebody oughtta give me a free copy of that one, yo) so what do I know?