Anybody remember <em>Acquire</em>? Originally published by 3M (hmm...that's one of the Built To Last companies...), then hopping from company to company, now, a search on Amazon turns up nothing.
I've maybe played it a dozen times. I have my own copy, one of the 3M editions, which I never played, until a few nights ago, the night after Thanksgiving, when there were five of us (my parents, brother & sister-in-law, and me) and we were looking for a game to play. Hmm, I thought, too bad I don't have any of those cool German games we play at work like Tigris & Euphrates. You know, those games that are simple to learn but are actually interesting, unlike, say, Monopoly or Pictionary or Trivial Pursuit.
And then I remembered my old copy of Acquire. I pulled it out - the rules fit in the inside cover - it's that simple. So I figured my family would be able to handle it. We started playing. I took a turn, to show them how it's played, and then my brother took a turn, and then my mom said, "You know, I can just tell this isn't my kind of game. I'm going to go read a book."
So. Acquire fails the "mom test." Why do you suppose that is?
It's not (completely) the complexity. My mom is a geneticist; knows several scripting languages on her Mac (has even authored a multimedia wildflowers DVD); and has no problem working her digital cameras. You know, those same cameras that The Inmates Are Running The Asylum lambastes for their poor UI design?
I ask my mom why she refuses to play without even tasting it. "I can just tell that it's not my kind of game. I'm not interested in finance." So - okay, bad color. But my mom has played Monopoly many a time. And she didn't refuse to play the game at first - it wasn't until a couple of us had made our moves that she backed out. So...hmm.
Turn length? Once you're used to Acquire you can play it pretty quick, but there was a fair bit of overhead getting started there.
Presentation? Acquire isn't a pretty game - although apparently it recently has gotten prettier.
I like Acquire. It's one of the best examples of "layers" I can think of. You've got this bone-simple tile-placing game, where you're placing tiles to grow and connect companies. And you've got this bone-simple stock-trading game, where you try to buy low, sell high, and maintain majority ownership. And the magic comes from how the two games, or layers, interact.
I suck at it, by the way. Playing against the three remaining people, all of whom had never played the game before, I came in third. And I usually seem to come in last. I guess there's something counter-intuitive about the strategy. So that appeals to me, as well: there's this space to explore and get better in.
And something that's both a blessing and a curse is you don't really know how well you're doing until you finish the game and you all see how much money you've made. You have a fuzzy idea, but no concrete proof. This is good, in that, you don't end up in that "I'm hopeless" zone where you just want to quit. It's also bad, in that it's a very hard game to learn, because you don't get feedback on your strategy until the game's over. And then, if you've lost or won, you're never that sure why.
So, all these things to like. But boy does it fail the mom test. And that's too bad, because I think if those problems could be fixed mom would enjoy it.
Anybody know if there's a place I can play this online? There was a game called "Star Traders" which was a near-clone of the mechanics on the multiline BBS I used to frequent as a teenager. You'd think there'd be something like it on Yahoo! games or something.
My wife and her cousins (of which there are several in our age range and they're a closely knit group) are OBSESSED with this game. They had one or two of the Avalon Hill copies bouncing around from cousin-to-cousin, getting war-weary, missing the occasional piece, box needed to be fixed with tape, etc.
I was the hero one Christmas when I got her a new copy. When Hasbro acquired (no pun intended) Avalon Hill circa 1998 as part of the Civilization pissing match, they decided to re-release some old AH games (they apparently still do this occasionally), so the game was re-released in 1999 and that's the one you have the image of.
The one onion in the ointment was that since this was a 1999 reissue, the chains have been changed from hotels to tech companies, which is sort of ironic and hilarious in hindsight.
I, too, suck at the game. I usually have to pair with one of her cousins and have them coach me, meaning that cousin gets to play twice really. And it takes forever to play the game and I don't really "get" it until the end. And then when we play again months later I've forgotten the rules.
Anyway, the 1999 reissue, which is out of print, is the last one until or unless Hasbro puts it out again. I'd say search Froogle or other small comic book/game stores online until you find one. When I got the copy for my wife (Xmas 2003) I went to the Yahoo Yellow Pages (today Google Local would also work), did a search for game stores, sorted by distance from my house, went down the line calling, then drove the 10-15 miles to the closest game store that said yes they have a copy. One of those good old Android's Dungeon and Comic Book stores with festive D&D matches transpiring in the back room.
So yeah I dare say you can get it online or in a B&M store if you want the 1999 reissue bad enough, just might have to do some legwork :)
Posted by: Schnapple | November 29, 2005 at 09:21 PM
Acquire was designed by Sid Sackson, one of the finest boardgame designers of the mid-20th century. He also designed Bazaar, another 3M title. More about him here: http://www.webnoir.com/bob/sackson.htm
Posted by: Greg | November 30, 2005 at 07:56 AM
My mom doesn't like playing games in general; the only one we can get her to play at family gatherings is Apples to Apples. I think she likes it because a) it's simple and b) there's no team pressure (i.e., no one is counting on her to do well).
Pictionary? Not interesting? nooooo. Especially if you make up the clues so you're drawing more complex phrases.
Posted by: Cathy | November 30, 2005 at 03:40 PM
http://www.boardgamegeek.com/game/5
looks like there are some downloadable versions on this site
Posted by: DavidJ | November 30, 2005 at 05:49 PM
Checked out oilbaron - monkeyed with the rules a little too much. I'll try another. Sure would like an online version. Maybe a realtime online version! I'll add it to my list of things to do someday.
Posted by: Jamie | December 02, 2005 at 05:00 PM