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July 16, 2005

Comments

Josh

Isn't Fire Emblem the game which saves after every turn?

Jamie Fristrom

Yes - meaning it saves the results of whatever mistake you just made over the last save game. Not the same as X-Com's save anywhere, not by a long shot.

Fran

But that's what makes Fire Emblem so charming! It's the interactive version of losing Aeris.

Jason Preston

This may seem a little bit off topic, but there's not contact info on your blog that I could find ;)

I've been setting up my own (well, collaborative) gaming blog recently, and in the process of it all I keep finding and adding new blogs to my newsreader...and I think the stuff you talk about here is neat because of the really different perspective it takes--you refer back to your psychology background (your last entry, for example) which is a bit of a hobby area of interest for me.

In any case--just wanted to point out that I like your blog, and I'll get around to adding you to my links when I get a little less lazy...

Josh

Ah yes. But I'm with Fran. I like it. For one thing, it lets me close the GBA whenever I want without having to worry about the last save. Second, it really forces me to think of the strategy as one complete action, not a series of mis-steps that I can easily recover.

For instance, chess gets might boring with unlimited "takebacks".

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Jamie's Bragging Rights

  • Spider-Man 2
    The best superhero games of all time Game Informer
    Top five games of all time Yahtzee Croshaw
    Top five superhero games of all time MSNBC
    Top 100 PS2 games of all time Official Playstation 2 Magazine
    1001 Games You Must Play Before You Die Nomination for Excellence in Gameplay Engineering Academy of Interactive Arts & Sciences
  • Schizoid
    Penny Arcade PAX 10 Award
    Nominated for XBLA Best Original Game
    Nominated for XBLA Best Co-Op Game