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March 16, 2005

Comments

Sean

The thing is, isn't it easy to add good graphics to a blue square demo? (It sure sounds easier than adding good gameplay to a visceral rendering demo.) If so, why wouldn't you greenlight it as a hypothetical executive, other than because you're assuming as a hypothetical executive you'd be just like all the real (clueless?) executives?

mike

The question isn't just adding good graphics to a blue square demo, it's adding viscerality to a blue square demo that lacks it through graphics. And I guess the idea is that nothing should be greenlit unless it has viscera.

(speaking from my limited experience with non-hypothetical executives, they can't see past the blue squares no matter how awesome the gameplay is. sometimes even non-hypothetical designers get caught up in placeholder art.)

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    1001 Games You Must Play Before You Die Nomination for Excellence in Gameplay Engineering Academy of Interactive Arts & Sciences
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