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March 16, 2005



The thing is, isn't it easy to add good graphics to a blue square demo? (It sure sounds easier than adding good gameplay to a visceral rendering demo.) If so, why wouldn't you greenlight it as a hypothetical executive, other than because you're assuming as a hypothetical executive you'd be just like all the real (clueless?) executives?


The question isn't just adding good graphics to a blue square demo, it's adding viscerality to a blue square demo that lacks it through graphics. And I guess the idea is that nothing should be greenlit unless it has viscera.

(speaking from my limited experience with non-hypothetical executives, they can't see past the blue squares no matter how awesome the gameplay is. sometimes even non-hypothetical designers get caught up in placeholder art.)

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Jamie's Bragging Rights

  • Spider-Man 2
    The best superhero games of all time Game Informer
    Top five games of all time Yahtzee Croshaw
    Top five superhero games of all time MSNBC
    Top 100 PS2 games of all time Official Playstation 2 Magazine
    1001 Games You Must Play Before You Die Nomination for Excellence in Gameplay Engineering Academy of Interactive Arts & Sciences
  • Schizoid
    Penny Arcade PAX 10 Award
    Nominated for XBLA Best Original Game
    Nominated for XBLA Best Co-Op Game