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July 26, 2012

Comments

John Harper

Totally agree about swinging! "Real" swinging mechanics are the bomb.

Don't agree about Arkham City, though. Try to zip/glide across the whole city without touching the ground or losing too much speed. It is something you do, not just a button you press, and it requires constant assessment of the environment.

But, zip/glide is not swinging. True, skill-based swinging in Energy Hook is gonna rock!

Jamie Fristrom

Yeah, the terrain matters some, particularly when you're doing the swoop-glide thing, or giving yourself a challenge like you suggest, but most of the time when I was playing I was just numbly pressing forward towards the next objective marker.

But in general I liked Arkham City - particularly the stealth sections.

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Jamie's Bragging Rights

  • Spider-Man 2
    Top five games of all time Yahtzee Croshaw
    Top five superhero games of all time MSNBC
    Top 100 PS2 games of all time Official Playstation 2 Magazine
    1001 Games You Must Play Before You Die Nomination for Excellence in Gameplay Engineering Academy of Interactive Arts & Sciences
  • Schizoid
    Penny Arcade PAX 10 Award
    Nominated for XBLA Best Original Game
    Nominated for XBLA Best Co-Op Game

The Games

  • Energy Hook
    3D grappling-and-swinging-and-running-on-walls-and-doing-tricks ... with a jetpack ... for style! Crowd-funding campaign coming someday - be prepared.
  • sixty second shooter
    Playstation Mobile Game Of The Year Gold
    Deluxe version on PlayStation Vita! Free original version on Google Chrome. Just what it says on the tin: a dual-stick shooter with a sixty second time limit. You'll be surprised how fun that is.
Energy Hook