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May 04, 2008

The Four Stages of "They Stole My Game Idea!"

It's just like the four stages of death, but in a different order.

1)  Anger.  "Those ^%$#ers!  I wanted to make that game."

2)  Depression.   "Sigh.  I guess there's nothing I can do about it."

3)  Acceptance.  "On the bright side, at least now I get to play it and I don't have to develop it myself."

4)  Denial.  (Once you actually get to play it.)  "Hey, this isn't the game I wanted to make at all!"

Comments

5) Realize ideas are worth nothing and it's all about the implementation.

:-)

Hahaha, that made me smile :)

Sometimes, they do make the idea good, surprisingly, which can be a bit more pleasant a conclusion.

This reminds me of an essay I wrote a while back.

http://lostgarden.com/2005/08/why-you-should-share-your-game-designs.html

take care
Danc.

So, what game was it that prompted this realization, Jamie? ;-)

The Boy, age 9, just wandered up behind me and read the post title.

Scowling darkly, he asked if you had sent as error report to M****soft, and wandered off again.

(He has had a thing about that particular company, relating to MechAssault and FASA.)

I can't decide whether to be proud or book therapy . . .

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