IGDA forum fallout
Chris Avellone put the cartoons he did for Bill's talk up on his blog. The audience was in stitches.
Good write-up on my talk at gamasutra - I've seen a talk write-up or two where I wondered if I was even at the same talk as the person writing it up, so quite pleased at this one's accuracy. I'd e-mail the author and give him some props but can't seem to dig up his address. (Granted, I didn't try *that* hard.)
I will be far away from my dev kits over Thanksgiving, so that should give me time to write up a more formal paper about the whole thing. Call me arrogant, but I really think I'm on to something with this "Theory Of Drag" I've concocted...maybe some obscure project management literature covers it but I haven't seen it in any of the stuff I've read.

This idea of drag does sound cool, and it makes sense intuitively...
The only similar things I know of are the idea of technical debt, and the agile estimation game where you give exponentially more points to bigger tasks (according to the Fibonacci sequence).
I wrote a rant about the friction of big codebases a while back: The Software Crappiness Factor (somewhat related)
Anyway, I think you're right. Something worth chasing up. Looking forward to hearing more about it!
Posted by:alexjc | November 13, 2007 at 02:51 PM
Jamie-
Enjoyed your talk at the conference, too. If you want to get in touch with Christian you can mail him here cnutt at cmp dot com. He usually does good stuff. (Interviewed me on Mon for our UT3 announcement.)
Looking forward to Schizoid!
Posted by:Todd Northcutt | November 14, 2007 at 03:02 PM