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September 24, 2007

TDD triumphs again!

We had a bug once where some enemies weren't moving with their correct starting trajectories.  I wrote a unit test and fixed it.  Today - the test failed!  And it was for real, because of a change I just made that had unforeseen consequences.  If the test hadn't been there, I would have checked in, and the bug would have sat there, probably until Richard or Skaff played the problem levels and noticed - which could easily have ended up being the night before our IGF submission is due...  whew.

Comments

Hey Jamie,

Care to chime in re: the Channel 9 conversation on TDD and statically vs. dynamically-typed languages?

http://channel9.msdn.com/ShowPost.aspx?PostID=350187#350187

David

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